mission.sqm TA5 version=12;
class Mission
{
addOns[]=
{
"a3_map_altis",
"a3_characters_f",
"A3_Characters_F_OPFOR",
"A3_Weapons_F_Ammoboxes",
"A3_Characters_F_BLUFOR",
"A3_Modules_F_Intel"
};
addOnsAuto[]=
{
"A3_Characters_F_OPFOR",
"a3_characters_f",
"A3_Characters_F_BLUFOR",
"A3_Weapons_F_Ammoboxes",
"a3_map_altis"
};
randomSeed=7574885;
class Intel
{
timeOfChanges=1800.0002;
startWeather=0.30000001;
startWind=0.1;
startWaves=0.1;
forecastWeather=0.30000001;
forecastWind=0.1;
forecastWaves=0.1;
forecastLightnings=0.1;
year=2035;
month=6;
day=24;
hour=12;
minute=0;
startFogDecay=0.013;
forecastFogDecay=0.013;
};
class Groups
{
items=3;
class Item0
{
side="EAST";
class Vehicles
{
items=8;
class Item0
{
position[]={21639.223,17.193083,6877.8296};
id=0;
side="EAST";
vehicle="O_Soldier_SL_F";
player="PLAY CDG";
leader=1;
rank="SERGEANT";
skill=0.5;
};
class Item1
{
position[]={21645.004,17.434441,6873.3296};
azimut=255;
special="NONE";
id=1;
side="EAST";
vehicle="O_Soldier_TL_F";
rank="SERGEANT";
skill=0.5;
};
class Item2
{
position[]={21635.111,17.576956,6871.7163};
azimut=120;
special="NONE";
id=2;
side="EAST";
vehicle="O_Soldier_AR_F";
rank="CORPORAL";
skill=0.44999999;
};
class Item3
{
position[]={21649.223,17.342234,6867.8296};
azimut=295;
special="NONE";
id=3;
side="EAST";
vehicle="O_Soldier_AR_F";
player="PLAY CDG";
skill=0.40000001;
};
class Item4
{
position[]={21630.945,18.13364,6863.6055};
azimut=75;
special="NONE";
id=4;
side="EAST";
vehicle="O_Soldier_AAR_F";
skill=0.40000001;
};
class Item5
{
position[]={21648.051,17.314707,6863.6074};
azimut=330;
special="NONE";
id=5;
side="EAST";
vehicle="O_Soldier_LAT_F";
rank="CORPORAL";
skill=0.44999999;
};
class Item6
{
position[]={21636.453,18.001896,6857.9917};
special="NONE";
id=6;
side="EAST";
vehicle="O_medic_F";
player="PLAY CDG";
skill=0.40000001;
};
class Item7
{
position[]={21644.656,17.176052,6858.3296};
special="NONE";
id=7;
side="EAST";
vehicle="O_Soldier_F";
skill=0.40000001;
};
};
class Waypoints
{
items=2;
class Item0
{
position[]={21454.262,18.110329,6983.2158};
combat="AWARE";
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={21273.797,21.931843,6873.0415};
type="LOITER";
combat="COMBAT";
class Effects
{
};
showWP="NEVER";
};
};
};
class Item1
{
side="EAST";
class Vehicles
{
items=8;
class Item0
{
position[]={21647.947,16.472641,6792.2388};
azimut=165;
special="NONE";
id=8;
side="EAST";
vehicle="O_Soldier_SL_F";
player="PLAY CDG";
leader=1;
rank="SERGEANT";
skill=0.5;
};
class Item1
{
position[]={21652.947,16.571447,6787.2388};
azimut=215;
special="NONE";
id=9;
side="EAST";
vehicle="O_Soldier_TL_F";
rank="SERGEANT";
skill=0.5;
};
class Item2
{
position[]={21642.488,16.635313,6786.3228};
azimut=135;
special="NONE";
id=10;
side="EAST";
vehicle="O_Soldier_AR_F";
rank="CORPORAL";
skill=0.44999999;
};
class Item3
{
position[]={21656.922,16.581797,6781.3232};
azimut=325;
special="NONE";
id=11;
side="EAST";
vehicle="O_Soldier_AR_F";
skill=0.40000001;
};
class Item4
{
position[]={21639.432,16.911123,6779.04};
azimut=40;
special="NONE";
id=12;
side="EAST";
vehicle="O_Soldier_AAR_F";
skill=0.40000001;
};
class Item5
{
position[]={21654.725,16.566061,6774.9556};
azimut=340;
id=13;
side="EAST";
vehicle="O_Soldier_LAT_F";
player="PLAY CDG";
rank="CORPORAL";
skill=0.44999999;
};
class Item6
{
position[]={21645.053,16.629526,6771.4141};
special="NONE";
id=14;
side="EAST";
vehicle="O_medic_F";
player="PLAY CDG";
skill=0.40000001;
};
class Item7
{
position[]={21651.5,16.506033,6770.6382};
special="NONE";
id=15;
side="EAST";
vehicle="O_Soldier_F";
skill=0.40000001;
};
};
class Waypoints
{
items=2;
class Item0
{
position[]={21623.379,17.44729,6680.8867};
combat="AWARE";
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={21483.904,20.004374,6666.1724};
type="LOITER";
combat="COMBAT";
class Effects
{
};
showWP="NEVER";
};
};
};
class Item2
{
side="WEST";
class Vehicles
{
items=10;
class Item0
{
position[]={21129.631,25.823185,6517.9077};
special="NONE";
id=16;
side="WEST";
vehicle="B_Soldier_SL_F";
player="PLAYER COMMANDER";
leader=1;
rank="SERGEANT";
skill=0.5;
};
class Item1
{
position[]={21124.842,27.655884,6531.6523};
azimut=150;
special="NONE";
id=17;
side="WEST";
vehicle="B_Soldier_TL_F";
player="PLAY CDG";
rank="SERGEANT";
skill=0.5;
};
class Item2
{
position[]={21117.068,27.406622,6528.4116};
azimut=135;
special="NONE";
id=18;
side="WEST";
vehicle="B_soldier_AR_F";
player="PLAY CDG";
rank="CORPORAL";
skill=0.44999999;
};
class Item3
{
position[]={21130.955,27.444843,6534.2495};
azimut=170;
special="NONE";
id=19;
side="WEST";
vehicle="B_soldier_AR_F";
player="PLAY CDG";
skill=0.40000001;
};
class Item4
{
position[]={21121.693,27.597996,6529.5879};
azimut=125;
special="NONE";
id=20;
side="WEST";
vehicle="B_soldier_AAR_F";
player="PLAY CDG";
skill=0.40000001;
};
class Item5
{
position[]={21138.285,26.935968,6530.4653};
azimut=175;
special="NONE";
id=21;
side="WEST";
vehicle="B_soldier_LAT_F";
player="PLAY CDG";
rank="CORPORAL";
skill=0.44999999;
};
class Item6
{
position[]={21116.189,26.587929,6522.2603};
azimut=85;
special="NONE";
id=22;
side="WEST";
vehicle="B_medic_F";
player="PLAY CDG";
skill=0.40000001;
};
class Item7
{
position[]={21143.588,26.37126,6525.6665};
azimut=265;
special="NONE";
id=23;
side="WEST";
vehicle="B_Soldier_A_F";
player="PLAY CDG";
skill=0.40000001;
};
class Item8
{
position[]={21142.734,26.096373,6520.9292};
azimut=310;
special="NONE";
id=24;
side="WEST";
vehicle="B_soldier_M_F";
player="PLAY CDG";
rank="CORPORAL";
skill=0.44999999;
};
class Item9
{
position[]={21119.195,25.283665,6516.0771};
azimut=45;
special="NONE";
id=25;
side="WEST";
vehicle="B_soldier_exp_F";
player="PLAY CDG";
rank="CORPORAL";
skill=0.44999999;
};
};
class Waypoints
{
items=2;
class Item0
{
position[]={21210.443,24.841404,6593.4756};
combat="AWARE";
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={21304.9,22.094288,6697.3389};
type="LOITER";
combat="COMBAT";
class Effects
{
};
showWP="NEVER";
};
};
};
};
class Vehicles
{
items=6;
class Item0
{
position[]={21129.52,27.285482,6525.2871};
azimut=45;
special="NONE";
id=26;
side="EMPTY";
vehicle="B_supplyCrate_F";
skill=0.44999999;
init="this addAction [""Arsenal"", {[""Open"",true] spawn BIS_fnc_arsenal}];";
};
class Item1
{
position[]={21636.176,17.860991,6866.9038};
azimut=135;
special="NONE";
id=27;
side="EMPTY";
vehicle="O_supplyCrate_F";
skill=0.44999999;
init="this addAction [""Arsenal"", {[""Open"",true] spawn BIS_fnc_arsenal}];";
};
class Item2
{
position[]={21637.182,17.92581,6865.8896};
azimut=135;
special="NONE";
id=28;
side="EMPTY";
vehicle="Box_East_Ammo_F";
skill=0.44999999;
};
class Item3
{
position[]={21128.617,27.323298,6524.3867};
azimut=45;
special="NONE";
id=29;
side="EMPTY";
vehicle="Box_NATO_Ammo_F";
skill=0.44999999;
};
class Item4
{
position[]={21648.217,16.573694,6782.7007};
azimut=135;
special="NONE";
id=30;
side="EMPTY";
vehicle="O_supplyCrate_F";
skill=0.44999999;
init="this addAction [""Arsenal"", {[""Open"",true] spawn BIS_fnc_arsenal}];";
};
class Item5
{
position[]={21649.223,16.581926,6781.6865};
azimut=135;
special="NONE";
id=31;
side="EMPTY";
vehicle="Box_East_Ammo_F";
skill=0.44999999;
};
};
class Markers
{
items=8;
class Item0
{
position[]={21266.199,22.41773,6671.5503};
name="blufor";
text="BLUFOR";
markerType="RECTANGLE";
type="Empty";
colorName="ColorBlue";
fillName="Horizontal";
a=225;
b=40;
angle=45;
};
class Item1
{
position[]={21508.627,18.404247,6814.3564};
name="OPFOR";
text="OPFOR";
markerType="RECTANGLE";
type="Empty";
colorName="ColorRed";
fillName="Horizontal";
a=225;
b=40;
angle=45;
};
class Item2
{
position[]={20963.129,35.882011,6518.8823};
name="forfeit";
text="FORFEIT ZONE";
type="mil_circle";
colorName="ColorYellow";
a=350;
b=350;
};
class Item3
{
position[]={21367.26,21.485949,6740.5737};
name="FORF";
text="FORFEIT ZONE";
markerType="ELLIPSE";
type="Empty";
colorName="ColorYellow";
fillName="Vertical";
a=430;
b=430;
};
class Item4
{
position[]={21014.002,25.679087,7216.5967};
name="A warning";
text="WARNING: LEAVING THE YELLOW ZONE WILL RESULT IN A FORFEIT";
type="mil_warning";
colorName="ColorYellow";
};
class Item5
{
position[]={21202.166,30.924732,6296.4663};
name="men";
text="WE FIGHT LIKE MEN";
type="hd_dot";
colorName="ColorRed";
};
class Item6
{
position[]={21202.332,30.066977,6235.6104};
name="two";
text="TWO TEAMS GO IN,";
type="hd_dot";
colorName="ColorRed";
};
class Item7
{
position[]={21203.02,28.747297,6172.9912};
name="asdfd";
text="ONE TEAM COMES OUT";
type="hd_dot";
colorName="ColorRed";
};
};
class Sensors
{
items=2;
class Item0
{
position[]={21365.852,21.362635,6746.7715};
a=430;
b=430;
activationBy="EAST";
activationType="NOT PRESENT";
type="END1";
age="UNKNOWN";
name="BluforWin";
expActiv="""END1"" call BIS_fnc_endMission;";
class Effects
{
track="LeadTrack01a_F";
titleType="TEXT";
title="OPFOR HAS BEEN ELIMINATED, BLUFOR WINS!";
};
};
class Item1
{
position[]={21365.072,21.338884,6746.7666};
a=430;
b=430;
activationBy="WEST";
activationType="NOT PRESENT";
timeoutMax=2;
type="END1";
age="UNKNOWN";
name="OpforWin";
expActiv="""END1"" call BIS_fnc_endMission;";
class Effects
{
track="LeadTrack01b_F";
titleType="TEXT";
titleEffect="BLACK OUT";
title="BLUFOR HAS BEEN ELIMINATED, OPFOR WINS!";
};
};
};
};
class Intro
{
addOns[]=
{
"a3_map_altis"
};
addOnsAuto[]=
{
"a3_map_altis"
};
randomSeed=7881898;
class Intel
{
timeOfChanges=1800.0002;
startWeather=0.30000001;
startWind=0.1;
startWaves=0.1;
forecastWeather=0.30000001;
forecastWind=0.1;
forecastWaves=0.1;
forecastLightnings=0.1;
year=2035;
month=6;
day=24;
hour=12;
minute=0;
startFogDecay=0.013;
forecastFogDecay=0.013;
};
};
class OutroWin
{
addOns[]=
{
"a3_map_altis"
};
addOnsAuto[]=
{
"a3_map_altis"
};
randomSeed=14408847;
class Intel
{
timeOfChanges=1800.0002;
startWeather=0.30000001;
startWind=0.1;
startWaves=0.1;
forecastWeather=0.30000001;
forecastWind=0.1;
forecastWaves=0.1;
forecastLightnings=0.1;
year=2035;
month=6;
day=24;
hour=12;
minute=0;
startFogDecay=0.013;
forecastFogDecay=0.013;
};
};
class OutroLoose
{
addOns[]=
{
"a3_map_altis"
};
addOnsAuto[]=
{
"a3_map_altis"
};
randomSeed=9482423;
class Intel
{
timeOfChanges=1800.0002;
startWeather=0.30000001;
startWind=0.1;
startWaves=0.1;
forecastWeather=0.30000001;
forecastWind=0.1;
forecastWaves=0.1;
forecastLightnings=0.1;
year=2035;
month=6;
day=24;
hour=12;
minute=0;
startFogDecay=0.013;
forecastFogDecay=0.013;
};
};
@钞{: b8